The idea of the Second Life design was clearly explained. References to collaborations with other people's work were made - they worked well together. The use of 3ds max was explained and more advanced features of second life were exploited (scripting). Once again, a few references to how the final idea was arrived at (eg. literature references, other people's work, images etc) will give the presentation more depth. I did find the colours a little confusing and/or thought they made the idea busier than it needed to be - perhaps simplifying this design by using different textures instead of colours may make the idea behind the paths a little clearer. However, the design was clearly explained and I liked the way the moving walls meant you didn't know who you would meet on your way through.
The idea of the Second Life design was clearly explained. References to collaborations with other people's work were made - they worked well together. The use of 3ds max was explained and more advanced features of second life were exploited (scripting). Once again, a few references to how the final idea was arrived at (eg. literature references, other people's work, images etc) will give the presentation more depth. I did find the colours a little confusing and/or thought they made the idea busier than it needed to be - perhaps simplifying this design by using different textures instead of colours may make the idea behind the paths a little clearer. However, the design was clearly explained and I liked the way the moving walls meant you didn't know who you would meet on your way through.
ReplyDelete